Week 3

Vespira 

Vespira is the name of a wandering theme park in the shape of a flower that opens only during nighttime. The story is set in the 20th century during the Günisian war that lasted around a 100 years and involved the vast majority of the world’s countries. Eventually, this war drastically divided the social statuses and left the common folk experiencing a devastating crisis. The park was made by Captain Jean Fêbrê with the purpose to entertain and bring a smile to others no matter the outcome. With the help of a team of talented entertainers called The Red Lillies, Fêbrê and his crew grant a wish to one lucky visitor once every one hundred years.
The origins of Vespira and its owner are a mystery but it is said that the flower places itself in cities that recently faced adversity, if removed; the park will go onto the next city. The park plants itself in strategic points of different cities in order to test its inhabitants and their ability to be a progressive community, always looking after a bearer of a humble heart to grant a wish to.  The wish can be related to anything but if asked the war to end, another one comes along, meaning this has to be sorted out naturally.
The theme park is designed to look like a flower with six petals, each one containing an attraction with a seventh and main one in the middle.  Each petal is monitored by one of the members of the Red Lilies, they are in charge of entertaining the visitors and monitoring the attractions.  The main attraction is the Mirage Stigma; a tower found in the middle of the park that contains two observation decks and a main observatory. It also functions as a radio that plays background music for the park.  At the bottom of the tower, some live performances are held twice per night, from dancing to acrobatics people gather to witness a show full of charm! Besides being in charge of the park, Fêbrê is in charge of managing the tower, the ambiance, and who is allowed to enter.
Fêbrê, also called  “Le sorcier“ is a man that has much charisma and is kind of a trickster. He takes interest in others who show a great passion for the arts and tries his best to recruit them to join his crew. He is a charmer and speaks quite a lot in order to get what he wants, sometimes giving away too much and in order to avoid so, his teammates are there to shut him up. He is dressed in a princely fashion with a cloak that has flowers and stars as patterns. He also carries with him a stick and points at everything with it.
The other rides are a carousel, a house of mirrors, a pirate ship, bumper cars, a rollercoaster called Le monstre, and the last one being a loop- o- plane.  Each of the attractions are monitored by the red Lilies: Virginia, Azelea, Glacmer, Tibaltha, Monserrat, Dianne, and Axur respectively.  In between the minor roles, some other members of the crew entertain visitors euphorically.  Each one of the Red Lilies has very quirky personalities. Virginia is childish and sweet; Azalea very vain and judgmental; Glacmer is ambitious and doesn’t take a no for an answer; Tibaltha is moody and quiet, Monserrat is restless and creative, Dianne is explosive and has no patience, and Axur is rigid and a little scary to the visitor’s eyes.

The park also offers food and crafts to be sold, almost like a fair. It is colorful and full of flowers inside, with neon lights everywhere that makes the whole scenery magical. No wonder why Mr. Fêbrê gets his magician title, he is able to make everyone drop their jaws while being in here. The  only downfall is that the park only stays in cities for three days, saying its goodbye with a firework show and disappearing the morning after.







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